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Simple Graphics Library 1.0.0.0
Runtime-independent image processing primitives
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Fixed-point scalar helpers and optional NEON equivalents. More...
#include <sgl-compiler.h>#include <sgl-type.h>#include <sgl-config.h>#include "fixed_point/generic.h"#include "fixed_point/neon.h"Go to the source code of this file.
Fixed-point scalar helpers and optional NEON equivalents.
Application code normally includes sgl-core.h. This header is provided for low-level code that must use the same Q11 and Q16 arithmetic as SGL image kernels.
Definition in file sgl-fixed_point.h.